Tuesday, July 30, 2013

F-4E is "Bombable" ready (I think)

I've modified the F-4E to be "Bombable-ready", which is just a matter of making a few edits to the submodels and *-set XML files.  Assuming I did it right, the cannon and 6 bombs should work properly in "Bombable" scenarios.  For more information on this FlightGear add-on, see


http://wiki.flightgear.org/Bombable
http://wiki.flightgear.org/Howto:Adding ... r_Aircraft

I haven't tried the add-on myself, so the F-4E hasn't been tested.

edit:  Just tested it, and the bombs appear to work in the AI scenario.

Friday, July 5, 2013

Updates posted

I have a half day to do some model work!  I've updated most of my models with: new email address, transponder enabled, and glass shader.  The AD-4 and AD-6 also got a repaired holdback vector that now aligns better with the thrust vector.